Page 2 of 2 FirstFirst 12
Results 11 to 18 of 18

Thread: Long haul trucker caravans/convoys

  1. #11
    Quote Originally Posted by El_Mariachi View Post
    all of the missions here make you feel like you're playing single player.
    +1 estoy de acuerdo con esto

  2. #12
    SUB_NORMAL'S CORP. =DCM=SUB_NORMAL's Avatar
    Join Date
    May 2011
    Location
    Rosario, Argentina
    Posts
    1,238
    Rep Power
    1
    (without having read other people's opinions) I think this idea is just magnificent. Without knowing, this is what I have always wanted. A way to interact with other truckers other than just through /hm

    +1!

    - - - Updated - - -

    Quote Originally Posted by Dairis View Post
    I think i have suggested something like this but maybe not. Doesn't matter. I always wanted this to be on SACNR.

    Before i started playing SACNR, i used to play 2 trucking servers, International and Convoy, due to release of ETS2, both servers lost 90 percent of their players. From 100/100, 150/150 servers, only one survived and still is running on low host which lags a lot but at least it is still running and there are 5 players. I still remember when i couldn't join the server because all player slots were taken, that was insane...

    Anyways, I DO really want more aspects to civilian jobs, Convoy trucking is a MUST because i am pretty sure people will do them. Long routes, more challenging routes like i have mentioned in the past (From Whetstone to Mt. Chilliad Whetstone) ... Only few will get up there with truck and trailer.

    /createconvoy - To create your own convoy.

    Dairis (0) is starting a convoy in Ocean Docks (LS)! Type /convoy 2 to join.

    ID like for groups. /grj 2
    Yeah, I also play that same server. If we brought a similar system into SACNR, that would be just perfect.
    SACNR's =DCM= Leader
    SELLING DONATIONS! Contact me. (Currently unavailable)

  3. #13
    Welsh Zombie Miner Magmaring's Avatar
    Join Date
    Apr 2015
    Location
    Payon Dungeon
    Posts
    462
    Rep Power
    1
    Quote Originally Posted by =DCM=KrakeN View Post

    i love this, this is a fucking good suggestion!

    You run up on me, I'ma spray

  4. #14
    I am Zach ^^ [TSF]Rothschild's Avatar
    Join Date
    Aug 2015
    Location
    Saint Petersburg, Russia
    Posts
    57
    Rep Power
    1
    +1 !!!! More teamwork = more friends to be needed, more friends = more players, more players? greater SACNR.Simple logic...
    "Don't understimate values,it makes you suffer."
    P.S I've always loved my days here,but i guess SACNR is not like what i used to know anymore,a server won't get any better without a better administration,even some great servers with great features lost player count upto 200 players because shitty administration,good luck..

  5. #15
    Yeah this has been suggested so many times over the years and I think we all support it, maybe devs can finally start to look more into this soon

  6. #16
    Player Vex's Avatar
    Join Date
    May 2018
    Location
    Pluto
    Posts
    58
    Rep Power
    1
    +1, good idea

  7. #17
    SACNR Admin & Developer Markski's Avatar
    Join Date
    Jun 2014
    Location
    Ammu-Nation in Argentina
    Posts
    334
    Rep Power
    1
    This has been implemented. After the next restart, you will be able to do long haul jobs in groups of two or more with the command /joinhaul (/jh) [Name/ID].

    Feel free to provide any feedback regarding this feature.
    Last edited by Markski; 19-11-2018 at 11:59 PM.

  8. #18
    420 Gaming Community Ynohtna024's Avatar
    Join Date
    May 2011
    Location
    California
    Posts
    869
    Rep Power
    1
    Implementing his own ideas!

    Death to markski!


    Good job friend

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •