Search:

Type: Posts; User: Markski

Page 1 of 20 1 2 3 4

Search: Search took 0.03 seconds.

  1. Replies
    1
    Views
    66

    /hit functions like this, so this is not...

    /hit functions like this, so this is not unreasonable
  2. Replies
    7
    Views
    188

    Conceptually, this is a good idea, but I think it...

    Conceptually, this is a good idea, but I think it would remove difficulty from having to deliver the plane into a given area. Also the checks required to decide wether a plane landed in a good place...
  3. This is likely fixed now. Players who log in for...

    This is likely fixed now. Players who log in for the first time today might find the last ghost plants in their /plants if they had none when they last left. If this keeps happening, post here
  4. Feel free to make the changes yourself if you...

    Feel free to make the changes yourself if you wish. Someone will correct them if something is wrong.

    ______________________________________________________



    The business stock system is now...
  5. Replies
    7
    Views
    188

    I've noticed this to be a major isuse. Making the...

    I've noticed this to be a major isuse. Making the checkpoint bigger won't really help, I'll look into making it detect and remove Nevadas without drivers which are close to the point instead.
  6. Looks like the server is saving more than 5 drugs...

    Looks like the server is saving more than 5 drugs (possibly failing to delete some old plants), and keeps them hidden since the system only allows a player to have 5 at a time.

    I fixed a few ways...
  7. That's an interesting bug. The drug plant system...

    That's an interesting bug. The drug plant system is currently full of flaws like this, a partial rewrite will be going live at some point in the near future which should change how plants work and...
  8. thanks for this

    thanks for this
  9. The price of stock has been raised to $1000, in...

    The price of stock has been raised to $1000, in order to make calculations simpler. Stock consumption should now be a lot lower than it used to be, at least 50% so. Leaving thread open for further...
  10. The only other feasible solution would be to make...

    The only other feasible solution would be to make biz owners buy stock per every single item they sell. And I think none of us wants that.

    Starting and opening a business requires strong...
  11. Thread: Text @

    by Markski
    Replies
    1
    Views
    96

    It's pointless and useless but I also kinda like...

    It's pointless and useless but I also kinda like the idea. Will keep in mind.
  12. I will look into ways to balance this out more in...

    I will look into ways to balance this out more in favour of biz owners, but there will be no reverting.

    The old stock system made businesses with privileged locations into always-profitable money...
  13. Replies
    1
    Views
    173

    Confirmed with players ingame, refunded

    Confirmed with players ingame, refunded
  14. Replies
    1
    Views
    73

    1. Can confirm this is a bug and it will be fixed...

    1. Can confirm this is a bug and it will be fixed soon. Thanks for reporting.

    2. Were you located outside the active city when receiving the 9k payment?
  15. Duplicated

    Duplicated
  16. Replies
    5
    Views
    203

    -1, restrictions on dual weapons are unacceptable...

    -1, restrictions on dual weapons are unacceptable and now that we did something about it this seems like a very weak reason to put any back. We've had very few aimbot reports since reset
  17. Replies
    1
    Views
    64

    I'll think about this for a while, I like the...

    I'll think about this for a while, I like the idea but implementing it wrong would make medics ridiculously powerful when changing the outcome of a fight. It's the reason why healing takes a while...
  18. Replies
    7
    Views
    135

    Reasonable, +1

    Reasonable, +1
  19. Replies
    3
    Views
    148

    Due to SA-MP's handling of 3D Text (text as an...

    Due to SA-MP's handling of 3D Text (text as an object that can be properly put on a wall, not the floating text we use in property checkpoints etc) this would be quite unpleasant to implement and...
  20. Thread: Overhaul Q&A

    by Markski
    Replies
    73
    Views
    3,614

    /deletecar or /delcar

    /deletecar or /delcar
  21. Thread: Overhaul Q&A

    by Markski
    Replies
    73
    Views
    3,614

    Changes to the medic class' gameplay are within...

    Changes to the medic class' gameplay are within the scope of today's update. Specifics will be disclosed on release.
  22. Thread: Overhaul Q&A

    by Markski
    Replies
    73
    Views
    3,614

    There's no scheduled time, it'll happen when we...

    There's no scheduled time, it'll happen when we become available. The website's homepage will have a message in place a couple hours before the fact, so you'll just have to check the site every now...
  23. Thread: Overhaul Q&A

    by Markski
    Replies
    73
    Views
    3,614

    Improving the current arrest system rather than...

    Improving the current arrest system rather than reverting it is the approach we're currently aiming for.



    Ideally there will be a focus on having in-game events and such.
  24. Replies
    10
    Views
    339

    Not really

    Not really
  25. Replies
    4
    Views
    287

    Can think of a few things which could cause this,...

    Can think of a few things which could cause this, but none which can be addressed now. If this behaviour continues after Saturday's update, please mention it here.
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4