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[WT]Dirty
19-04-2016, 03:01 PM
Lately there has been an overwhelming amount of negativity being broadcasted and simply complaining about things you don't like won't really help.
Instead I believe we should try to focus on the good things and let the past be the past.

In my opinion, one of the things that is causing less interest in sacnr is that the game is set up in specific way that limits two very popular things about samp. I've noticed other servers that are purely RPG based still have high player counts and dedicated death match servers are still pretty popular too.
SACNR's design falls some where in between those two extremes and has a complex system of rules with a pretty steep learning curve and harsh consequences for breaking the rules. While that formula can cause friction, it is also what makes this place so great. Its that it combines aspects of those other styles of game play into what I consider to be a really great balance and can lead to some of the most well rounded and exciting samp experiences.

People who always want to fight will always be around, so we need to just accept it. It's always been like this but people take it way more seriously nowadays and that needs to stop for the toxicity levels to go back down. People love fighting, because it's exciting. It just needs to be more about fun and games and less competitive because that's what causes so much hate/flaming etc. Not everyone will play the game the same way, so get the fuck over it and just play how you want to because that's the beauty of this game, there are plenty of options and you should just live and let live.

However, while there are a lot of options there just aren't enough rewards for people's efforts so they go play else where (like bobs) that have more features for them to fuck around with.
I understand why people like that shit, but to me it's just too much and becomes less fun because it can be way slower paced and less exciting. Others feel the same too.
But having stuff to work towards is what produces interest and keeps people coming back. So why not focus on improving what is one of the best parts about SACNR...the Properties. They are the one thing everyone has fun working towards getting, but the market is stale as hell. They offer the most customizable feature we have and yet half of them are unoccupied due to low player counts. If we stop wasting time on dumb shit like constantly arguing over melee weapons and focused on more important things we might get updates that actually make a difference for everyone who plays here.

Getting back on track...Ever since property interest has decreased..player count has decreased as well. So it's obviously linked and that has had a big impact on the server.

Since the admins have expressed having a limited amount of time to work on updates, what if instead of making one big update with many changes you guys just broke it down to small updates over time that pop up more frequently and have more of an immediate effect instead of waiting for so long for big changes.
You could start by taking out many of the old unwanted properties and replacing them with new ones, put in some new interiors into places that people have lost interest in.. like everything in SF! But just do it little by little. Change 5-10 properties per week. Maybe even not update the website map with the new properties and make people search for them. That might be fun and would give us something new to do and look forward too.

Or maybe let people own more properties to get things moving again. Changing the amount of property slots per player can't be any worse than where we at right now, so fuck it. Why not at least give a try and just take away people's additional properties if it doesn't end up working out?

A game with a sandbox environment that has player housing(+ businesses is almost unheard of) options is something I can't find alternatives to but is something that a lot of people really enjoy. If you guys could make that aspect better, even little by little over time it, you will probably see people come back. And if they don't, strip the properties from the hogs who are holding onto them and only logging in for 5 minutes ever two weeks to renew them. That shit has got to stop because it's not doing any good for anyone.

Sorry for the long read, just want to encourage people to try and help the situation instead of making it worse and put the spotlight on what I think could have a huge impact on reving sacnr.
#MakeSACNRGreatAgain

Slizer
19-04-2016, 04:11 PM
I think suggestions go here (https://forum.sacnr.com/forums/7-Suggestions), just saying, you know, unless you don't want them to become admin-approved and/or implemented...?

AkshaY
19-04-2016, 04:15 PM
I have suggested so many times that restore the property system to what it was. Everyone in the server knows that it was the best ever and i was addicted to it yet everybody wants to prove it wrong theoretically but practically everyone has seen how successful it was. Yet nobody wants to agree. It would bring back the market alive and eliminate a lot of useless rules.

[WT]Dirty
19-04-2016, 04:32 PM
I think suggestions go here (https://forum.sacnr.com/forums/7-Suggestions), just saying, you know, unless you don't want them to become admin-approved and/or implemented...?

I was going to, but I didn't want to clutter the suggestions area anymore than it already is. Plus I wanted to touch on a few things that helped explained what I was trying to get across and why. I hope that this can help inspire them to change things without putting too much direct pressure on the staff...if that makes any sense.


Akshay: I have suggested so many times that restore the property system to what it was. Everyone in the server knows that it was the best ever and i was addicted to it yet everybody wants to prove it wrong theoretically but practically everyone has seen how successful it was. Yet nobody wants to agree. It would bring back the market alive and eliminate a lot of useless rules.

It's really the only thing we have to spend money on that has a long term effect. Being able to have a semi permanent effect on the environment is really cool and is what keeps people interested.

I have an idea that I would like to propose, but I don't know if everyone is going to like it. But here it goes...

What if we could buy additional property slots with a donation or better yet, IG money?
What if by making a donation to the server, we could have a new option to be able to create a new property location(by communicating with an admin)
A little bump in Blacklite's bank account might inspire him to give us updates.

Defex
19-04-2016, 05:04 PM
Dirty;430482'] It just needs to be more about fun and games and less competitive because that's what causes so much hate/flaming etc. Not everyone will play the game the same way, so get the fuck over it and just play how you want to

Funny you say this because you should see how your teammates talk ingame.
Die 1v4 from a hit you had? no problem better complain in chat how the 4 guys are pussys and need 4 to kill 1 guy.
Kill someone with ur clan mates 4v1? Better type Rekt or WUTAAANG or Dont mess with us... etc to provoke the guy and try to prove some superiority to the entire server.
Die 1v1? Just type lucky or lagger or hacks in chat beacause its obviously never the fault of the WT player, it's always the other guy that is just unskilled and WT is always the more skilled player.
Win 1v1? Doesn't matter where u are, if the cops are following, if u are 1hp and need to take drugs, first things first u must type in chat REKT and EASY because obviously the other guy made the wrong decision to fight you [a WT member]
Some guy you killed is calling you a hacker? Just say ''u mad lol'' ''you just suck'' Let's just provoke a flame war in chat because it's a good idea and we are bored, right?

This isn't EXACTLY what happens ingame but pretty damn close to it and i am honestly sick and tired of how WT players always just like to provoke fights in chat, why? why do u guys want to pick fights and create flamewars?

Just because you happened to win a 4v4 fight versus TFM, why must you instantly spam in chat how tfm is dead and tfm sucks? why cant u just say ''gg nice fight'' and all those similar things? why do u have to prove ur dominance over and over again to spam WUUTAAANG in chat?

Honestly where did the general respect go? Why is everything taken so seriously, i am having so much fun robbing WT houses with TFM members because i enjoy big fights and the adrenaline is very nice. But jesus christ if a fight is over and what follows after in chat is very dissapointing. This is exactly the reason why i never use all chat, i'm not gonna waste time pointlessly arguing.

Also lets be honest, the wars between TFM and WT are the things that also to a degree keep this server alive, the rivalry is awesome and the one reason we join the server at all is to fuck with eachother, but please have some respect...

So where's the ''fun and games'' about purposely mocking people to create arguments?

[WT]Dirty
19-04-2016, 05:29 PM
@Defex

You can point fingers and blame whoever you want but how does that help? Be the change you want to see instead of complaining about group rivalrys that you take part in.
Trash talking happens, it's called the internet. You guys are just as guilty about provoking others so you have no argument since you guys participate in the same activities.

Also, I'm not the one who tries to keep track of every kill ever made to see which group has more and trying to declare we are better than others by posting it in public threads in a desperate attempt to prove it to everyone. So you can't just say we are the bad guys ruining things. That is what I'm talking about taking it too seriously.

There are far bigger things than group conflicts that are killing the server. Sure, it does add to some of the negative effects, but a group conflict is not the main cause for lower player counts. Just start being friendly about fighting and others will too. (https://www.youtube.com/watch?v=W5FfJ89rGPc)

Now can we please keep this thread positive instead of the usual group arguments. Please.
let the past be the past and make the future better.

Jamie
19-04-2016, 05:34 PM
So, you guys like gangs and you like properties.

I think I have something you guys might like, might not be for a while but I've been working on something flashy, Blake can confirm.

[WT]Dirty
19-04-2016, 05:35 PM
So, you guys like gangs and you like properties.

I think I have something you guys might like, might not be for a while but I've been working on something flashy, Blake can confirm.

This is the best fucking thing I've heard in a long time. High hopes for this ^!!
Thank you so much for the teaser. I can't wait to see what comes of that.

Isairic
19-04-2016, 07:30 PM
Well, as much as I've paid attention to the recent complaints, I have come to the conclusion that these complaints are built up on soar grapes rather than anything constructive. So yes, we should let our past go ( but of course we need to learn from our past failures).

I also completely agree with the part "having stuff to work towards is what produces interest and keeps people coming back". Having goals, something to climb for is really something that should be the core motivation when playing a server such as this.

I especially enjoy the "out of box thinking" in games, so for example having players search for properties sounds pretty exciting to me.

[WT]Psycho
19-04-2016, 08:17 PM
So, you guys like gangs and you like properties.

I think I have something you guys might like, might not be for a while but I've been working on something flashy, Blake can confirm.

Can't wait for this!

Duck_Panic
19-04-2016, 08:57 PM
@defex
He said almost everything about why sacnr is getting annoying, Players like you saying.
Rekt, pussy die, wu tangs and all that kind of thing, Can't even understand why is there the group messages feature if anyone of you are using it at all,
80 percent of time all of you are talking about, can't fart next to you because it's a reason to get complained by you...

Slizer
19-04-2016, 09:48 PM
can't fart next to you because it's a reason to get complained by you...

lolsen .

CM707
19-04-2016, 09:58 PM
@defex
He said almost everything about why sacnr is getting annoying, Players like you saying.
Rekt, pussy die, wu tangs and all that kind of thing, Can't even understand why is there the group messages feature if anyone of you are using it at all,
80 percent of time all of you are talking about, can't fart next to you because it's a reason to get complained by you...

That's not just a problem with Wu Tang, that's a problem with 99% of groups in SACNR.

[WT]Psycho
20-04-2016, 09:11 AM
Funny you say this because you should see how your teammates talk ingame.
Die 1v4 from a hit you had? no problem better complain in chat how the 4 guys are pussys and need 4 to kill 1 guy.
Kill someone with ur clan mates 4v1? Better type Rekt or WUTAAANG or Dont mess with us... etc to provoke the guy and try to prove some superiority to the entire server.
Die 1v1? Just type lucky or lagger or hacks in chat beacause its obviously never the fault of the WT player, it's always the other guy that is just unskilled and WT is always the more skilled player.
Win 1v1? Doesn't matter where u are, if the cops are following, if u are 1hp and need to take drugs, first things first u must type in chat REKT and EASY because obviously the other guy made the wrong decision to fight you [a WT member]
Some guy you killed is calling you a hacker? Just say ''u mad lol'' ''you just suck'' Let's just provoke a flame war in chat because it's a good idea and we are bored, right?

This isn't EXACTLY what happens ingame but pretty damn close to it and i am honestly sick and tired of how WT players always just like to provoke fights in chat, why? why do u guys want to pick fights and create flamewars?

Just because you happened to win a 4v4 fight versus TFM, why must you instantly spam in chat how tfm is dead and tfm sucks? why cant u just say ''gg nice fight'' and all those similar things? why do u have to prove ur dominance over and over again to spam WUUTAAANG in chat?

Honestly where did the general respect go? Why is everything taken so seriously, i am having so much fun robbing WT houses with TFM members because i enjoy big fights and the adrenaline is very nice. But jesus christ if a fight is over and what follows after in chat is very dissapointing. This is exactly the reason why i never use all chat, i'm not gonna waste time pointlessly arguing.

Also lets be honest, the wars between TFM and WT are the things that also to a degree keep this server alive, the rivalry is awesome and the one reason we join the server at all is to fuck with eachother, but please have some respect...

So where's the ''fun and games'' about purposely mocking people to create arguments?

You acting like you TFM guys are the angels of this server...please go away and don't blame whoever you want,like Dirty said!

Sketch
20-04-2016, 09:12 AM
Well this aint a place to war Defex

Blake
20-04-2016, 09:28 AM
So, you guys like gangs and you like properties.

I think I have something you guys might like, might not be for a while but I've been working on something flashy, Blake can confirm.

Can confirm, very flash indeed

D4TH
20-04-2016, 01:53 PM
Can confirm, very flash indeed

Can confirm that Blake is nigga.

Kappa123

Scarface_Capone
20-04-2016, 03:22 PM
http://www.sacnr.com/posts/119-drugs-tax-and-tractors/

You asked for it, you got it.

Ben18
20-04-2016, 03:35 PM
What about this?

https://forum.sacnr.com/threads/39399-A-Solution-for-the-prop-holders

Is it going to be implemented one day in the future? It'll boost players activity and will prevent prop hogging.

Sketch
20-04-2016, 04:43 PM
Ben18 ur the one of it^ it's a good suggestion to you too would be cool i agree with Ben18

[WT]Dirty
20-04-2016, 09:13 PM
Can confirm, very flash indeed

So glad to hear. If nothing else comes of this thread..that was at least worth it for me.

The whole point of saying all that was to get people to realize that SACNR has not just become another DM server. It has room for some of it, and since it has gotten a little more empty you just notice it more. And since there are a ton of people that enjoy fighting, it's not going to go away any time soon. It would be great if we could be nicer to each other about it tho, for sure. For everyone's sake.

What I was trying to say was, instead of having more rules or changing things about death matching...maybe the answer is to expand on the RPG aspects of the server.
I don't know if most of my ideas will really work for the long term(like housing slots), but maybe if we figure out new things for the RPG side of things the server would get back to "the good ol' days".

I don't know shit about coding, but what if there were things we could unlock with money or stats?
For example, what if completing 1,000 hit contracts unlocked something? Now I'm not sure exactly what, and it doesn't have to be a game changer but something like spawning with armour or some shit.
Or something like completing some amount of Bus missions or Taxi missions would unlock something cool or you could get a big bonus in money.
100 successful robberies could unlock something like more successful chances of robberies or even higher payouts at casinos and banks...since you've gained some experience and have gotten good at. Just like getting a raise for working an irl job.
What if it was possible to unlock the holiday event activities so you could enjoy things like hiding money bags or house deliveries? Thoughts?

This is also why I put this in the discussion thread, so we can suggest freely and come up with new stuff. But anyway, if that were possible what would be some cool things to be able to unlock? Ideas are welcome ( if something like this is possible)
Maybe nobody cares?
If stuff like that would be hard to script, just adding new things to spend money on would help a ton. Personally I think being able to buy another housing slot would be awesome, and others may disagree and that's fine. If it's too much that's fine. But it could be smaller things too like maybe have to purchase a license to be able to sell fish for money (similar to the drug refill point) or ...maybe you guys have some ideas that you would like to express?

Also, a BIG THANKS to the staff on the new upate!!!!! Excellent work and many of those new features definitely help with the RPG stuff. Great job.
(and thanks for the shout outs. pretty stoked on that!)

AC3H00D
20-04-2016, 11:10 PM
move on in life.

[WT]Dirty
20-04-2016, 11:16 PM
move on in life.

lol. im rather busy with other things in life but sacnr has become a fun hobby for me, so i fuck around. sorry, but i like this game and see that it's growing less popular and am trying to help. i don't play video games all that much, but when i do i play sacnr because i can have the most fun here..some times. and would like it to be every time. so i throw out random ideas to encourage progression. so what...
pulling my phone out during some down time to discuss things to help make this place better doesn't take all that long, so why not? it's more entertaining than other things on the internet so i choose to spend some energy here instead. i like it here, and i've looked around for other options of gaming and can't find shit else that's as good or at least has the potential to be as good this community could be.
If this place is "dying", might as well say what's on mind while i still can.

Travis_Scott
20-04-2016, 11:28 PM
What about this?

https://forum.sacnr.com/threads/39399-A-Solution-for-the-prop-holders

Is it going to be implemented one day in the future? It'll boost players activity and will prevent prop hogging.

Why are you wasting your breath? This is never going to be a thing.


Ducati_46;430550']Ben18 ur the one of it^ it's a good suggestion to you too would be cool i agree with Ben18

Ben18 has the most hours played on this server, if he is inactive at the moment that doesn't make him a property holder. Property holders are people who are loging in every 2 weeks just to visit their properties but the thing that makes them property holders is the fact that they are doing that for months, some of them even for years.

Regarding the OP, I partially agree. I really think wars are the main thing that are keeping new players from this server, because they see the toxicsim in the main chat. Something should be done about the wars IMO.

And about the properties... There's houses like this one (https://www.sacnr.com/house/1014/) that do not have an owner for over 2 months. I've been thinking about this lately, maybe the interior of the house should be upgraded if a certain time passes and the house is still without an owner. Maybe that will encourage players to buy that one particular house... I'm not sure, but that's not a subject for this thread. All in all, something should be done about the property thingy. This update helps though, I'm sure, and I'm liking the update so far.

[WT]Dirty
21-04-2016, 01:18 AM
"Wars" can be really fun (the most fun for some ppl) but you're right, it usually gets ugly and becomes a bad scene overall.
What's funny is in real DM servers, talking shit and flaming doesn't happen as much. People hate dying in sacnr because it's more impactful. It's the beauty and the beast. people just need to embrace it and be friendlier about it.

Your point about the properties is totally welcome here, hoping maybe if we discuss it together, we can come up with something good.
Maybe I've gone a little too far out, just trying to throw stuff out there that might help. It's popular elsewhere..but we seem to have a selective community so who knows..

AkshaY
21-04-2016, 03:42 AM
Dirty;430558']So glad to hear. If nothing else comes of this thread..that was at least worth it for me.

The whole point of saying all that was to get people to realize that SACNR has not just become another DM server. It has room for some of it, and since it has gotten a little more empty you just notice it more. And since there are a ton of people that enjoy fighting, it's not going to go away any time soon. It would be great if we could be nicer to each other about it tho, for sure. For everyone's sake.

What I was trying to say was, instead of having more rules or changing things about death matching...maybe the answer is to expand on the RPG aspects of the server.
I don't know if most of my ideas will really work for the long term(like housing slots), but maybe if we figure out new things for the RPG side of things the server would get back to "the good ol' days".

I don't know shit about coding, but what if there were things we could unlock with money or stats?
For example, what if completing 1,000 hit contracts unlocked something? Now I'm not sure exactly what, and it doesn't have to be a game changer but something like spawning with armour or some shit.
Or something like completing some amount of Bus missions or Taxi missions would unlock something cool or you could get a big bonus in money.
100 successful robberies could unlock something like more successful chances of robberies or even higher payouts at casinos and banks...since you've gained some experience and have gotten good at. Just like getting a raise for working an irl job.
What if it was possible to unlock the holiday event activities so you could enjoy things like hiding money bags or house deliveries? Thoughts?

This is also why I put this in the discussion thread, so we can suggest freely and come up with new stuff. But anyway, if that were possible what would be some cool things to be able to unlock? Ideas are welcome ( if something like this is possible)
Maybe nobody cares?
If stuff like that would be hard to script, just adding new things to spend money on would help a ton. Personally I think being able to buy another housing slot would be awesome, and others may disagree and that's fine. If it's too much that's fine. But it could be smaller things too like maybe have to purchase a license to be able to sell fish for money (similar to the drug refill point) or ...maybe you guys have some ideas that you would like to express?

Also, a BIG THANKS to the staff on the new upate!!!!! Excellent work and many of those new features definitely help with the RPG stuff. Great job.
(and thanks for the shout outs. pretty stoked on that!)

The length of your posts is increasing exponentially. You post a few lines and keep editing it after few minutes and it keeps on increasing. Looks funny lol.

[WT]Dirty
21-04-2016, 11:56 AM
The length of your posts is increasing exponentially. You post a few lines and keep editing it after few minutes and it keeps on increasing. Looks funny lol.
yeah i know i suck. and i just did it again lol.
a lot of times i'll wish i would said things differently, or i realize that it was confusing and i try to make it easier to understand.
just wanted to try and have a discussion about different things that could have a positive effect on the server and shift away from the "this place is dying" attitude and sometimes it takes me a second to realize i sound like an ass hole.

I might seem a little crazy, but after seeing so much shit piling up i decided to say fuck it and try to help. Figured it couldn't hurt if we tried to discuss solutions to help bring back more life to this place.
Personally, hit contracts is the most fun for me, but even that gets old after a while because there isn't much of a end goal or something to work towards that makes me want to keep collecting them...maybe others feel the same way and this is my way of finding that out and trying to discuss possible solutions to give people more reasons to keep doing the things they enjoy here..imo little rewards/bonuses would be cool, but the housing market is also a mess too..trying to figure out what it is that keeps people interested in other servers that we lack in this one or figure out how to make what we already have even better.
I've tried many other servers and feel that this place is still the best due to it's game design. Since others have expressed that it's getting old and people are moving onto other games...maybe it was time to figure out ways to sort of reinvent sacnr without changing everything completely.
After observing how other servers are doing fine, maybe it's time to consider adding certain things that are popular else where that could make this place even more fun. While, I'd like to just fight and collect hits, others say they don't enjoy the DM side of things, so I threw out other ideas in the less violent realm to stir discussion and ideas for how to make this place more entertaining for everyone, but that's hard because I don't know what people like..kinda curious tho and that's why i'm talking so much lol.
I'll try to chill out though, I've said most of everything that I've wanted to. A vibrant forum community like this is sort of rare, and this place has so much potential to be really great. Figured it wouldn't hurt to try and figure out what people would like to see in the future or at least find out how to repair whatever people think is broken.

vuk
21-04-2016, 01:56 PM
Today I joined and the first thing that I saw was some retards arguing in the main chat and spamming.

Well.... the logical thing to do was /q because playing in a server infested with toxic kids is not fun at all.

Just my opinion.

Charles_Bukowski
01-05-2016, 09:16 AM
#build the wall

Marca
01-05-2016, 11:22 AM
Dirty;430562']
What's funny is in real DM servers, talking shit and flaming doesn't happen as much. People hate dying in sacnr because it's more impactful.


Comparing SACNR and a DM server is the worst comparison you can make. That's like comparing Call of Duty and The Long Dark.
In CoD killing and dying is a thing everyone expects, so nobody really gives a fuck. Happens to everyone, a lot.
Then we have The long dark. Let's say we survived for a lot of days and we have supplies to survive a lot more. Then we go to bed while it's too cold and die in our sleep. Obviously we'll be pissed off.



If this really is an issue, simply make the K/D list only between the two players. In other words make the K/D list private so only the killer and the victim see it, same goes for car bombs. Let's face it...

Dirty;430562']people just need to embrace it and be friendlier about it.
... that just won't happen, ever.

[aeHOO]Suicune
01-05-2016, 12:38 PM
Today I joined and the first thing that I saw was some retards arguing in the main chat and spamming.

so... like every day?

swooop
04-05-2016, 08:52 PM
Dirty, that signaturetho...

ERDOGAN
04-05-2016, 10:33 PM
Basically the server is not fun anymore without wars . I remember when i was a newbie here in the first 3 months i didn't knew what a war looks like in SACNR. I knew that i can't rob anyone because i was scared from the hits and then i would lose my money. In that times i only cared about ingame money, not just me but every newbie wanted it. That is why players were hold in SACNR, the point was only making money.

But now i don't see any possible way to make it #GREAT again. Now the only fun thing to do is wars and the wars can not hold u ingame. Cause basically u don't earn anything from them except the satisfying thing that u get, by killing someone that was "mocking" you.

[WT]Dirty
07-05-2016, 01:05 AM
yll;431247']In that times i only cared about ingame money, not just me but every newbie wanted it. That is why players were hold in SACNR, the point was only making money.
But now i don't see any possible way to make it #GREAT again.
People have tons of money but not a lot of options on how to go about spending it.. Balance that out a bit and it should be great imo. Even small things like buying some pizza from delivery boy would help. Just hoping they get creative and add more options and fun stuff.


Now the only fun thing to do is wars and the wars can not hold u ingame.
some people get bored of making money...mostly because they find it some what meaningless.
wars are a cure for boredom and can be really fun if people can be content with dying, don't cheap shot dm people, and keep it friendly. it's so simple but far from common. Interesting situations and exciting stuff keeps me in game. Fighting provides a better chance of those occurrences.