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Looki
07-02-2016, 10:29 PM
Hi everyone,

My suggestion is to make /givegun cmd for players, robber to robber or cop to cop, but not cop to robber and versa.
When player gives his gun, he loses that gun.

Tadi
07-02-2016, 11:39 PM
+1, would bring some dynamics and teamwork into the game, would be really useful for players with hit contracts in jail

ERDOGAN
07-02-2016, 11:55 PM
Tadi;425158']+1, would bring some dynamics and teamwork into the game, would be useful for players with players with hit contracts in jail

This. Always the people with hit contracts on jail are highly disadvantaged.

+1

Master)(Chief
07-02-2016, 11:57 PM
Would be awesome :)

SuatKoca
08-02-2016, 12:43 AM
+1++1+1+1++1++1++11

Quadcore
08-02-2016, 12:54 AM
would be cool!

You
08-02-2016, 01:20 AM
i like this one, sometimes ppl killed by hitman after released from jail because dont have gun

+1

Eleven
08-02-2016, 10:34 AM
maybe /givegun [weapon] [ammo] [player's id]. so we can give without losing ours one.

example :
-Sawnoff have 1000 ammos.
-/givegun Sawnoff/Gun's_id 500 Eleven
-i got 500 ammos of sawnoff, and my friend got 500 ammos of sawnoff too.

ERDOGAN
08-02-2016, 10:40 AM
maybe /givegun [weapon] [ammo] [player's id]. so we can give without losing ours one.

example :
-Sawnoff have 1000 ammos.
-/givegun Sawnoff/Gun's_id 500 Eleven
-i got 500 ammos of sawnoff, and my friend got 500 ammos of sawnoff too.

No i dont like this. Basically you have to sacrifice something when you give that gun. If you divide by ammo the sawn off would be alright only with 200 bullets lol. Its nothing to lose so better to givegun all.

Tadi
08-02-2016, 10:45 AM
maybe /givegun [weapon] [ammo] [player's id]. so we can give without losing ours one.

example :
-Sawnoff have 1000 ammos.
-/givegun Sawnoff/Gun's_id 500 Eleven
-i got 500 ammos of sawnoff, and my friend got 500 ammos of sawnoff too.

-1, as yll said, you have to sacrifice something and, you only have 1 gun with you, in what possible way could a single gun be split into 2 guns?

CM707
08-02-2016, 11:05 AM
This has been suggested before, if you search for the suggestion I'm sure you'll find it.

ScapeGoat
08-02-2016, 04:51 PM
-1 I think what if other players give you 9MM but you had deagle to make you weaker on purpose lool
/give molotive cocktail

Master)(Chief
08-02-2016, 05:06 PM
-1 I think what if other players give you 9MM but you had deagle to make you weaker on purpose lool
/give molotive cocktail

Of course a command would be added to accept that offer.

Example:

/offer ID gun ---- /acceptoffer (/ao) ---- /rejectoffer (/ro)

The point is we can figure out a command to fix that problem :)

ANTE_GOTOVINA
08-02-2016, 05:26 PM
+1 awesome idea

Magmaring
09-02-2016, 04:52 AM
Tadi;425158']+1, would bring some dynamics and teamwork into the game, would be really useful for players with hit contracts in jail

+111111111111111111111111111111111111111111111 please admins aprove this <3

Aristotle
09-02-2016, 02:39 PM
-1 dude its your'e strategy how will you escape from Hitmas outside the jail you can do /escape

AC3H00D
10-02-2016, 04:45 AM
Idk why people see It as a benefit to people in jail, then when they hop in a car with group mates, get a gun given to them people will complain..
-1.

-1 I think what if other players give you 9MM but you had deagle to make you weaker on purpose lool
/give molotive cocktail
Lol, and that.

UnforgiveN
10-02-2016, 06:41 PM
Awesome idea +1

Looki
11-02-2016, 10:46 PM
Idk why people see It as a benefit to people in jail, then when they hop in a car with group mates, get a gun given to them people will complain..
-1.

Lol, and that.

You must have gun in your hands to give to somebody no otherways.

Adi_jo
16-02-2016, 10:31 PM
-1 from me

Travis_Scott
17-02-2016, 01:02 AM
It is both cool and weird idea. Charles already pointed out how annoying it would be because everybody could just replace your weapons. Maybe if /givegun would work only for people inside groups or something, then it would be fine. I also think there should be /nogg, the command that will prevent people from giving you weapons, just like there's /nogc and /nopm for other things. Good idea but it needs a tweak or two.

AkshaY
17-02-2016, 03:45 AM
Of course a command would be added to accept that offer.

Example:

/offer ID gun ---- /acceptoffer (/ao) ---- /rejectoffer (/ro)

The point is we can figure out a command to fix that problem :)

+1.

Also to make it easier the guy can accept the gun by pressing '5' or '6' or whatever.
Like : thama has offered you a 9mm press '5' to accept or '6' to decline.

I think this should be implement

Blake
30-06-2016, 07:31 PM
Implemented.